Sunday, October 19, 2014

Oct 19: The Crawlspace Witch

93.3% of all witches are female through ancient, powerful, and inexplicably sexist metaphysics. Technically speaking, only the Draw of Joker will allow a GM/Director to fashion a warlock. Any Character can have the spells and ability listed in pages 24-27of Crawlspace Deluxe, but the Witch has kind of moved beyond the book. These ladies, and the very rare dude, do not have to learn the supernatural abilities of the Hidden World. Around puberty for these individuals the abilities start to manifest themselves-- This is almost always at very socially awkward times, like in Phys Ed class.

 Actors can be cast as a witch for a game, err filming session. This can be determined as a Whacko character would be. They earn Fame cards for making up to two of their own "spells." One of these Fame cards can be appointed to the Character's Charm STAT for the session.

This creature's preternatural aspect makes liking her awfully hard for most people. When Characters first encounter one, there is an Open Draw, only the person with the card closest to the witch's Charm STAT will not be repulsed by them. Of course the Character that Draws the same exact card, hates her beyond reason, though usually the actor is encouraged to make up many reasons. In game play, this means Characters not liking the witch are at a -1 on any Draw when she is around.

It isn't a leap of logic to conclude that making long-term friends and dating tends to be very challenging for the witch. This is most likely why secret covens like to pop up when witches do meet one another. There tends to be a lot of fuss among witches when they finally encounter a warlock. Most of the time though, a witch tends to bump into supernatural entities which become her "friends" of sorts.

Notice the orb?

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