So The Lands of Luxxe
The city-state of Sevven is actually the focus of where the PCs will be starting out, but this regions placement on the map and where I tend to take pictures from while at my work desk, has made it the prominently noticed feature on the drawing. At the same time, Salway's hogboglins figure are apart of the area's dominating cultures, so Luxxe it is
" The
Oldest City of the Fifth World. This is where the civilization began
according to the inscriptions around its sixteen city gates. It
is also the largest of city-states of Beast Men that still remain on the
surface of the planet.
Luxxe
came together when the economic benefits of slavery versus just eating the captives started to take hold among progressives...Then during the Splash things changed. While these lands were
spared everyone drowning, the world around them would never be the
same."
The city-state is ruled by a Council of Elders. These are usually the leaders of the city's different factions that tend fall along species lines and their affinity to one another.
" ... The
Lizard
Queen
This
crocodile-headed woman is the leader of the Hissers, a coalition of
reptilian humanoids that make up over half of the population of lands
of the city-state when lumped together...
Armed
Contingents:
Amphibian
Corps-
The
main manpower and attack troops of the Luxxe Navy. They
are often led by the Lizard Queen in major battle.
Man
Bear-Pig
Mannu-Barpigg
is from the hogboglins of the swampy
lands of Wuldbe to the west of Luxxe. He is the city-boy of these
clans as well as the leader of many of the pig-faced humanoids that
dwell in the city...
Armed
Contingents:
The
Rooters-
Currently
led by General One-Eye Two-Tusks, this is one
of the major gangs of the city-state as well as the main enforcers of
the Slavers Guild.
The
Gnome King
A large footed Hob that is a tenth level Wizard and the accepted
chairman of the Gnomes’ Consortium. “Gnomes” is the term for
shorter humanoids in
Luxxe. This commonly means goblins,
hobs, piltdowners, and many others, sometimes including the ratlings
and
frog folk...For
half a century, the Hob has been able to keep profits growing and
therefore staying in charge.
Armed
Contingents:
Hoard
Hordes-The cutest band of little cut-throats ever.
First
Wizard of the Wizard’s Guild
Lume-Incarnate
The mortal avatar of the
Wizard-God Lume. He is a capable Wizard as well, being eleventh level
and all. He is the head of the city-state's Wizards Guild. He
is often taken to be the king of humans in the lands of Luxxe...
Armed
Contingents:
Tower
Guardians-
These
are very much feared soldiers throughout Luxxe. More than a few of
the organizations movers and shakers are horned-helmeted Orcs. Those
that aren’t orcs are sadists or masochists that really like a lot
of discipline.
K-Earth,
The
Rebel Wizard
Being
born...before the Splash, this fourteenth
level Wizard is immortal
has a storied past. He sought to abolish slavery. The other rulers of his
homelands thought that he has gone too far and declared him “the
Rebel.”
Armed
Contingents:
Swampers- Folks that speak proper Luxxe but do not like slavery. Often persecuted so they stick to more isolated parts of the lands.
And then there are neighboring territories of Lake Glittertop, the Dawn Swamps, and the area of Wuldbe. I'll go into them a later.
I like it! So... what happened to Worlds First through Fourth? :)
ReplyDeleteSo there are nine
ReplyDeleteI do see at https://kopftnt.blogspot.com/2020/10/two-worlds-this-week-meh-you-already.html there are "four realms of light, four of darkness; and a middle one -- a fifth one if you will." Nice.
Delete