Sunday, November 28, 2021

A World a Week: Bog, Not Desert Planet

Getting ready to start my Spacers: Big Space mini-campaign running. From my notes both typed and handwritten.



Bog, Not Desert Planet

A planet that is thirty percent land, forty percent open water, the rest covered in moss-filled and marsh-like environment. The moss is an organism that is akin to similar plants on Earth can be up to five-meters thick.

Settled by human colonists from Earth some six hundred years ago, its colony-ship het Rotterdam, is still in orbit and treated as a shrine to Old Urth. Its original colonists have formed into a dozen or so clan nations, known as Houses, that compete with each other for dominance as well as work together against those that would dominate them. While the cities of planet can be very high tech in their living standards most of the planet remains hi-tek rustic so to speak. Turfskippers, move through the marshes and alternately fuel their abodes energy with peat and cold fusion.

For two centuries now, Solar Standard Calendar, Panni leaders from their Commonwealth Worlds, have noticed Cluster J and have started to incorporate the worlds therein into their territories. Bog being the most prominent of the star groups’ worlds has not escaped their notice. The Gradom Corporation, an agent of the Panni Empire, has taken the lead towards inroads in making the planet one of theirs. This has not been met with much success.
The clans of Bog have developed their own interplanetary fleet, known as the Trot, and increased their own interstellar commerce as well. The largest city of Bog, Jewel, even created a floating city, Loom, above itself to so their capabilities to any newcomers thinking that they might have a technological edge over the natives are rapidly apparent. Now called City-Above-City, it is the premier spot of high tech culture of the Cluster. Gradom has sponsored its own city known as the Spire, in one of the less inhabited portions of the planet. While the Panni boast of one day creating a space elevator on the planet, not much has come of that. They have bred a human/Panni hybrid species called the “Numan” which they are sure will seduce the humans into becoming subjects of the Empire for confused and muddled racist reasons.
The Kodoan species-dominated star systems known as the 19 Worlds has more recently involved themselves with Bog. Cluster J is a lot closer to their territories than any part of the Panni Commonwealth. They are not friendly towards the humans of the Julii star system, but they do not want to see the Panni make any progress there either. The largest clan of the planet, House Ingsco, has been able to tread a careful path of undermining the Panni and not driving the lesser clans towards working with them. How long can they keep this up? Well, this is where the role-playing starts.

Star: J6 Calendar
Type: Red Dwarf
Systems: 5 “dry” terrestrials planets, 3 gas giants, 4 ice giants: 12 planets (a-k) recognized in official navigation archives.

Inhabited Areas:

J6-J Caesar

A gas giant five times the Jupiter. There are three terrestrial-sized moons in close orbits around the planet.

J6-J4 Javelin

A heavily volcanic world where rain-forest jungles at the equators create an Earth-like atmosphere, but the heavy emissions from the volcanoes fill it with too much sulfur and methane to be breathable except to plants and insects. It is claimed by the Panni-directed Gradom Corporation. House Ingsco also has a military training complex on the planet and does not acknowledge Gradom’s claim to exclusively own the world.
At the Equator: About 280 to 320 Kelvin
At the Top and Bottom
: Around 200 Kelvin
Places of Interests: Speartip, Gradom Mining Depot,
Space Ports: Gradmo Industries Port of Entry, Lake Speartip

J6-J5
Bog

Thirty percent land, forty percent open water, the rest covered in moss and marsh-like environment. The moss can be up to five-meters thick.
At the Equator
: About 290 to 305 Kelvin
At the Top and Bottom
: Around 270 Kelvin
Places of Interests: City-Above-City, Logjam, The Great Southern Marsh, The Spire
Space Ports: Logjam, The Spire

The Lukriig Trot, Bog’s space fleet.

The battleships of the planet Bog are manned by personnel from all the clans institution known as the Luchtkriigmach, or just more commonly the Lukriig. Alternately the vessels are maintained by the biggest clans and therefore commanded by members of those clans. This can cause some friction between the ships when strife occurs between the big clans back on the planet. This disunity is often countered by the other vessels stepping in to moderate potential conflicts between the antagonists. The battleships are known as Turkeys and as a fleet it is called the Trot. Listed from biggest to smaller.

The Ajax
The Cambuur
The Sparta
The Go Ahead Eagle
The Heracles
The Fortunna
The Willem

J6-J6 Orangutan
A very cold world covered in orange colds.

At the Equator: About 180 to 100 Kelvin
At the Top and Bottom
: Around 90 Kelvin
Places of Interests: Kastek, the Methane Sea, Ymir
Space Ports: Kastek

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