1.June.
10 Summary:
Well
the player’s rolled a “High
Jack”
so while the crew of the
Albatross
where looking for the Dobbers’ nest complex, they ran into the
All-Action Adventure Team, from Mu 117. The A.A.A.T were in their
Awesome Rocket and being pursued by an Antling spunik model craft,
which was called the
Idaho by
the players. There was a bit of discussion as to whether they should
just shoot the ant-heads and save the humans without asking, or
communicate with both. The Characters settled on the later.
GI Joe and his team had stolen a relic sacred to these Antlings. The
alien beings were eager to apprehend it.
“If
the relic is not handed over, WE will not be able to control the
outcome here.”
Stated the chief antling.
The
antling’s ship then fired a missle that would take out the
All-Action Adventure Team’s engines. The crew of the
Albatross
were given an hour before the antlings boarding party would take
matters into their own claws and mandibles.
Of
course, GI Joe’s team tried to violently take over our wobblers’
vessel. But Arnie Moses, along with his new Bru-Crew (Bruders,
pronounced “brooders”), Chucky Jade and Captain Kal were more
than a match. The PCs would then leave the raiders in the antlings’
custody.
GM’s
Note:
The antlings would release the All-Action Adventure team after
retrieving the artifact because seeing others of their species that
were not total grave-robbing jerks, indicated that humans a species
not not be just fodder materials.
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